3D node

Transform Selected

Transform Selected is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out. Its controls include operation, move x, move y, move z.

Download the patchRead it in the Field Guide

The Transform Selected node in Infinite, showing its inputs, controls and outputs.

What it does

Transform Selected is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out.

Inputs and outputs

Inputs

  • 3D shape geo

Outputs

  • 3D shape out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
operationTransform, Array, Subdivide, Solidify, Extrude, Wireframe, Triangulate, Normals …15
move x-3 to 30.600000024
move y-3 to 30
move z-3 to 30
rotate x-180 to 1800
rotate y-180 to 1800
rotate z-180 to 1800
scale x0.1 to 31
scale y0.1 to 31
scale z0.1 to 31
spin / beat-2 to 20
move along normalson or offon
normal amount-2 to 20.200000003

Example patch

This patch wires Transform Selected to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Transform Selected: a starting patch for the Transform Selected node
node 1 3D Transform Selected
  id node
  pos 520 300
end
node 2 3D Cube
  id in0
  pos 0 300
end
node 3 3D Render 3D
  id view
  pos 1080 300
end
node 4 Utility Output
  id out
  pos 1640 300
end
geo node 0 in0
geo view 0 node
cable out 0 view

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