3D node
Transform Selected
Transform Selected is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out. Its controls include operation, move x, move y, move z.

What it does
Transform Selected is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out.
Inputs and outputs
Inputs
- 3D shape geo
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| operation | Transform, Array, Subdivide, Solidify, Extrude, Wireframe, Triangulate, Normals … | 15 |
| move x | -3 to 3 | 0.600000024 |
| move y | -3 to 3 | 0 |
| move z | -3 to 3 | 0 |
| rotate x | -180 to 180 | 0 |
| rotate y | -180 to 180 | 0 |
| rotate z | -180 to 180 | 0 |
| scale x | 0.1 to 3 | 1 |
| scale y | 0.1 to 3 | 1 |
| scale z | 0.1 to 3 | 1 |
| spin / beat | -2 to 2 | 0 |
| move along normals | on or off | on |
| normal amount | -2 to 2 | 0.200000003 |
Example patch
This patch wires Transform Selected to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Transform Selected: a starting patch for the Transform Selected node
node 1 3D Transform Selected
id node
pos 520 300
end
node 2 3D Cube
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
geo node 0 in0
geo view 0 node
cable out 0 view