3D node

Smooth

Smooth is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out. Its controls include operation, strength, pre-subdivide, iterations.

Download the patchRead it in the Field Guide

The Smooth node in Infinite, showing its inputs, controls and outputs.

What it does

Smooth is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out.

Inputs and outputs

Inputs

  • 3D shape geo

Outputs

  • 3D shape out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
operationTransform, Array, Subdivide, Solidify, Extrude, Wireframe, Triangulate, Normals …10
strength0 to 11
pre-subdivide0 to 31
iterations1 to 202

Example patch

This patch wires Smooth to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Smooth: a starting patch for the Smooth node
node 1 3D Smooth
  id node
  pos 520 300
end
node 2 3D Cube
  id in0
  pos 0 300
end
node 3 3D Render 3D
  id view
  pos 1080 300
end
node 4 Utility Output
  id out
  pos 1640 300
end
geo node 0 in0
geo view 0 node
cable out 0 view

More 3d nodes