Effects node
Diffuse Glow
Two related nodes that make bright areas glow and bleed light into their surroundings, the way a real camera lens does when it looks at something dazzling. One of the fastest ways to make flat visuals feel expensive.

What it does
Diffuse Glow is an image effect: it changes the picture that flows through it. It takes picture in and gives picture out.
Try it
Drop Bloom right before your Output on almost any visual patch — it rarely looks worse.
Video / Synth VisualsBloomOutput
Inputs and outputs
Inputs
- picture input
Outputs
- picture out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| amount | 0 to 1 | 0.600000024 |
| radius | 0.5 to 12 | 4 |
Example patch
This patch wires Diffuse Glow to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Diffuse Glow: a starting patch for the Diffuse Glow node
node 1 Effects diffuseglow
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 Utility Output
id out
pos 1080 300
end
cable node 0 in0
cable out 0 node