3D node
Supershape
A shape built from the superformula. Depth, tooth depth and hub hole warp it into gear-like or organic silhouettes, from starfish to flowers to cogs.

What it does
Supershape is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes picture in and gives 3D shape out.
Try it
Sweep tooth depth with an LFO and the shape slowly morphs from smooth to spiky.
LFOSupershape (Tooth Depth)Render 3D
Inputs and outputs
Inputs
- picture texture
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| shape | Plane, Cube, Sphere, Icosphere, Torus, Cylinder, Cone, Torus Knot … | 13 |
| detail | 2 to 96 | 24 |
| sides | 3 to 64 | 16 |
| bevel | 0 to 1 | 0 |
| n2 | 0.1 to 8 | 1 |
| n3 | 0.1 to 8 | 1 |
| p2 | 0.1 to 8 | 1 |
| p3 | 0.1 to 8 | 1 |
Example patch
This patch wires Supershape to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Supershape: a starting patch for the Supershape node
node 1 3D Supershape
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
cable node 0 in0
geo view 0 node
cable out 0 view