3D node

Render 3D

The camera and lighting engine that turns every 3D node into a real picture — physically-based Cook-Torrance/GGX materials, ACES tonemapping, and MSAA antialiasing, all live, with up to 4 geometry inputs plus camera, light, and HDRI. This is where the green Geometry cables turn back into a peach Image cable.

Download the patchRead it in the Field Guide

The Render 3D node in Infinite, showing its inputs, controls and outputs.

What it does

Render 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape, camera, light and environment in and gives picture out.

Try it

Plug in geometry, a material, a light, and an HDRI, then send the result straight into Bloom.

Geometry + Material + Light + HDRIRender 3DBloom

Inputs and outputs

Inputs

  • 3D shape geo A
  • 3D shape geo B
  • 3D shape geo C
  • 3D shape geo D
  • camera camera
  • light light 1
  • light light 2
  • light light 3
  • environment env

Outputs

  • picture out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
ambient occlusion0 to 10
occlusion radius0.05 to 30.5
depth of field0 to 40
focus distance0.3 to 304
16-bit float outputon or offoff
offline supersample1 to 641
width64 to 81921024
height64 to 81921024
passColor, Depth (Linear), Depth (Raw Z), Normals, Position0
projectionPerspective, Orthographic0
fov10 to 12045
distance0.3 to 203
orbit-180 to 18034.3774986
elevation-85.944 to 85.94422.9183006
target x-3 to 30
target y-3 to 30
target z-3 to 30
light orbit-180 to 18051.5662003
light height-85.944 to 85.94451.5662003
intensity0 to 41.20000005
rim0 to 20.349999994
env intensity0 to 31
use as backgroundon or offon
bg opacity0 to 11

Example patch

This patch wires Render 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Render 3D: a starting patch for the Render 3D node
node 1 3D Render 3D
  id node
  pos 520 300
end
node 2 3D Cube
  id in0
  pos 0 220
end
node 3 3D Cube
  id in1
  pos 0 510
end
node 4 3D Cube
  id in2
  pos 0 800
end
node 5 3D Cube
  id in3
  pos 0 1090
end
node 6 Utility Output
  id out
  pos 1080 300
end
geo node 0 in0
geo node 1 in1
geo node 2 in2
geo node 3 in3
cable out 0 node

More 3d nodes