3D node

Gear 3D

A 3D cogwheel. Depth sets the thickness, and tooth depth and hub hole shape the teeth and the centre bore. It carries the 3D suffix because the 2D Shape node already has its own Gear.

Download the patchRead it in the Field Guide

The Gear 3D node in Infinite, showing its inputs, controls and outputs.

What it does

Gear 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes picture in and gives 3D shape out.

Try it

Rotate two Gear 3Ds in opposite directions for a clockwork look.

Gear 3DMaterialRender 3D

Inputs and outputs

Inputs

  • picture texture

Outputs

  • 3D shape out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
shapePlane, Cube, Sphere, Icosphere, Torus, Cylinder, Cone, Torus Knot …20
detail2 to 9624
sides3 to 6416
depth0.02 to 0.950.400000006
bevel0 to 10
tooth depth0.1 to 21
hub hole0 to 21

Example patch

This patch wires Gear 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Gear 3D: a starting patch for the Gear 3D node
node 1 3D Gear 3D
  id node
  pos 520 300
end
node 2 Source Ramp
  id in0
  pos 0 300
end
node 3 3D Render 3D
  id view
  pos 1080 300
end
node 4 Utility Output
  id out
  pos 1640 300
end
cable node 0 in0
geo view 0 node
cable out 0 view

More 3d nodes