3D node
Star 3D
A 3D star extruded into a solid. Depth sets how thick it is, and inner ratio sets how deep the points cut in. It carries the 3D suffix because the 2D Shape node already has its own Star.

What it does
Star 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes picture in and gives 3D shape out.
Try it
Instance a few hundred with random spin for a shower of stars.
Star 3DInstance on PointsRender 3D
Inputs and outputs
Inputs
- picture texture
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| shape | Plane, Cube, Sphere, Icosphere, Torus, Cylinder, Cone, Torus Knot … | 21 |
| detail | 2 to 96 | 24 |
| sides | 3 to 64 | 16 |
| depth | 0.02 to 0.95 | 0.400000006 |
| bevel | 0 to 1 | 0 |
| inner ratio | 0.1 to 1.9 | 1 |
Example patch
This patch wires Star 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Star 3D: a starting patch for the Star 3D node
node 1 3D Star 3D
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
cable node 0 in0
geo view 0 node
cable out 0 view