3D node
Arrow 3D
A 3D arrow made of a shaft and an arrowhead. It carries the 3D suffix because the 2D Shape node already has its own Arrow.

What it does
Arrow 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes picture in and gives 3D shape out.
Try it
Scatter arrows across a surface and aim them for a flow-field display.
Arrow 3DInstance on PointsRender 3D
Inputs and outputs
Inputs
- picture texture
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| shape | Plane, Cube, Sphere, Icosphere, Torus, Cylinder, Cone, Torus Knot … | 23 |
| detail | 2 to 96 | 24 |
| sides | 3 to 64 | 16 |
| shaft radius | 0.02 to 0.8 | 0.400000006 |
| bevel | 0 to 1 | 0 |
| head length | 0.15 to 2.5 | 1 |
Example patch
This patch wires Arrow 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Arrow 3D: a starting patch for the Arrow 3D node
node 1 3D Arrow 3D
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
cable node 0 in0
geo view 0 node
cable out 0 view