Compositing node
Audio Color Ramp
Splits incoming audio into up to 8 frequency bands and maps each one to a color — Intensity mode glows a stop brighter with its band's energy, Expansion widens it, and Spectrum paints a continuous FFT sweep across the palette. Patch an image in and it grades that image through the audio-reactive gradient instead of outputting the gradient alone.

What it does
Audio Color Ramp is a compositing node: it layers, masks and routes pictures. It takes picture and audio in and gives picture out.
Try it
Leave the image input empty and use it as a standalone audio-reactive gradient background.
Audio MasterAudio Color RampOutput
Inputs and outputs
Inputs
- picture img
- audio audio
Outputs
- picture out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| mode | Intensity Glow, Band Expansion, Continuous Spectrum | 0 |
| interpolation | Linear, Constant, Smooth | 0 |
| bands | 2 to 8 | 4 |
| gain | 0.1 to 10 | 1 |
| min glow | 0 to 1 | 0.150000006 |
Example patch
This patch wires Audio Color Ramp to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Audio Color Ramp: a starting patch for the Audio Color Ramp node
node 1 Compositing Audio Color Ramp
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 220
end
node 3 Synths Oscillator
id in1
pos 0 510
end
node 4 Utility Output
id out
pos 1080 300
end
cable node 0 in0
aud node 1 in1
cable out 0 node