Compositing node

Audio Color Ramp

Splits incoming audio into up to 8 frequency bands and maps each one to a color — Intensity mode glows a stop brighter with its band's energy, Expansion widens it, and Spectrum paints a continuous FFT sweep across the palette. Patch an image in and it grades that image through the audio-reactive gradient instead of outputting the gradient alone.

Download the patchRead it in the Field Guide

The Audio Color Ramp node in Infinite, showing its inputs, controls and outputs.

What it does

Audio Color Ramp is a compositing node: it layers, masks and routes pictures. It takes picture and audio in and gives picture out.

Try it

Leave the image input empty and use it as a standalone audio-reactive gradient background.

Audio MasterAudio Color RampOutput

Inputs and outputs

Inputs

  • picture img
  • audio audio

Outputs

  • picture out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
modeIntensity Glow, Band Expansion, Continuous Spectrum0
interpolationLinear, Constant, Smooth0
bands2 to 84
gain0.1 to 101
min glow0 to 10.150000006

Example patch

This patch wires Audio Color Ramp to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Audio Color Ramp: a starting patch for the Audio Color Ramp node
node 1 Compositing Audio Color Ramp
  id node
  pos 520 300
end
node 2 Source Ramp
  id in0
  pos 0 220
end
node 3 Synths Oscillator
  id in1
  pos 0 510
end
node 4 Utility Output
  id out
  pos 1080 300
end
cable node 0 in0
aud node 1 in1
cable out 0 node

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