Audio effects node
Delay
A tempo-synced ping-pong delay with feedback, tone shaping, panning, and ducking — everything from a tight slapback to a rhythmic, bouncing echo.

What it does
Delay is an audio effect: it changes the sound that flows through it. It takes audio in and gives audio out.
Try it
Set the rate division to a dotted-eighth for a classic, rhythmic bouncing echo.
Melody SynthDelay (1/8 Dotted)Audio Out
Inputs and outputs
Inputs
- audio audio
Outputs
- audio out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| mix | 0 to 1 | 0.300000012 |
| time | 1 to 2000 | 3 |
| feedback | 0 to 110 | 35 |
| tone | -1 to 1 | 0 |
| pan | -1 to 1 | 0 |
| duck | 0 to 1 | 0 |
| wow | 0 to 1 | 0.5 |
| flutter | 0 to 1 | 0.200000003 |
| saturation | 0 to 1 | 0 |
| diffusion | 0 to 1 | 0 |
Example patch
This patch wires Delay to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Delay: a starting patch for the Delay node
node 1 AudioEffects Delay
id node
pos 520 300
end
node 2 Synths Oscillator
id in0
pos 0 300
end
node 3 Utility Audio Out
id speakers
pos 1080 300
end
aud node 0 in0
aud speakers 0 node