Audio effects node

Delay

A tempo-synced ping-pong delay with feedback, tone shaping, panning, and ducking — everything from a tight slapback to a rhythmic, bouncing echo.

Download the patchRead it in the Field Guide

The Delay node in Infinite, showing its inputs, controls and outputs.

What it does

Delay is an audio effect: it changes the sound that flows through it. It takes audio in and gives audio out.

Try it

Set the rate division to a dotted-eighth for a classic, rhythmic bouncing echo.

Melody SynthDelay (1/8 Dotted)Audio Out

Inputs and outputs

Inputs

  • audio audio

Outputs

  • audio out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
mix0 to 10.300000012
time1 to 20003
feedback0 to 11035
tone-1 to 10
pan-1 to 10
duck0 to 10
wow0 to 10.5
flutter0 to 10.200000003
saturation0 to 10
diffusion0 to 10

Example patch

This patch wires Delay to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Delay: a starting patch for the Delay node
node 1 AudioEffects Delay
  id node
  pos 520 300
end
node 2 Synths Oscillator
  id in0
  pos 0 300
end
node 3 Utility Audio Out
  id speakers
  pos 1080 300
end
aud node 0 in0
aud speakers 0 node

More audio effects nodes