Audio effects node

Reverb

An algorithmic reverb with room size, decay time, damping, pre-delay, and stereo width — a wash big enough to sound like a cathedral, or small enough to feel like a tiled room.

Download the patchRead it in the Field Guide

The Reverb node in Infinite, showing its inputs, controls and outputs.

What it does

Reverb is an audio effect: it changes the sound that flows through it. It takes audio in and gives audio out.

Try it

Stack Reverb after Delay for echoes that themselves bloom into space.

DelayReverb (Cathedral)Audio Out

Inputs and outputs

Inputs

  • audio audio

Outputs

  • audio out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
mix0 to 10.25
size0 to 10.5
decay0.1 to 202
damping0 to 10.155000001
predelay0 to 50020
width0 to 11

Example patch

This patch wires Reverb to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Reverb: a starting patch for the Reverb node
node 1 AudioEffects Reverb
  id node
  pos 520 300
end
node 2 Synths Oscillator
  id in0
  pos 0 300
end
node 3 Utility Audio Out
  id speakers
  pos 1080 300
end
aud node 0 in0
aud speakers 0 node

More audio effects nodes