Effects node
Normal Map
Works out a tangent-space normal map by treating the picture's brightness as a height field. The output switch can also show the raw normals, the source height, or the steepness of the slope.

What it does
Normal Map is an image effect: it changes the picture that flows through it. It takes picture in and gives picture out.
Try it
Turn a Noise or Texture into a bump map for a Material's surface.
Texture (Brick)Normal MapMaterial
Inputs and outputs
Inputs
- picture input
Outputs
- picture out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| strength | 0.1 to 12 | 3 |
Example patch
This patch wires Normal Map to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Normal Map: a starting patch for the Normal Map node
node 1 Effects normal map
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 Utility Output
id out
pos 1080 300
end
cable node 0 in0
cable out 0 node