Effects node

Normal Map

Works out a tangent-space normal map by treating the picture's brightness as a height field. The output switch can also show the raw normals, the source height, or the steepness of the slope.

Download the patchRead it in the Field Guide

The Normal Map node in Infinite, showing its inputs, controls and outputs.

What it does

Normal Map is an image effect: it changes the picture that flows through it. It takes picture in and gives picture out.

Try it

Turn a Noise or Texture into a bump map for a Material's surface.

Texture (Brick)Normal MapMaterial

Inputs and outputs

Inputs

  • picture input

Outputs

  • picture out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
strength0.1 to 123

Example patch

This patch wires Normal Map to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Normal Map: a starting patch for the Normal Map node
node 1 Effects normal map
  id node
  pos 520 300
end
node 2 Source Ramp
  id in0
  pos 0 300
end
node 3 Utility Output
  id out
  pos 1080 300
end
cable node 0 in0
cable out 0 node

More effects nodes