3D node
Sketch 3D
Builds 3D geometry from a JavaScript sketch: box, sphere, cylinder, cone, torus, tube and beginShape/vertex/endShape, moved with translate, rotate and scale. It is the loop-and-recursion counterpart of Field Primitive, and the result patches into Render 3D like any other geometry.

What it does
Sketch 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It has no input and gives 3D shape out, so it starts a chain.
Try it
Stack a loop of rotated boxes into a spiral staircase and modulate the twist.
Inputs and outputs
Inputs
- None. It starts a chain.
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| animate | on or off | on |
Example patch
This patch wires Sketch 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Sketch 3D: a starting patch for the Sketch 3D node
node 1 3D Sketch 3D
id node
pos 520 300
end
node 2 3D Render 3D
id view
pos 1080 300
end
node 3 Utility Output
id out
pos 1640 300
end
geo view 0 node
cable out 0 view