Utility node

Audio In

Taps the computer's live input device (microphone or line-in) and brings it into the patch, with a gain trim and its own input-level meter.

Download the patchRead it in the Field Guide

The Audio In node in Infinite, showing its controls and output.

What it does

Audio In is a utility node: it routes signals in and out of Infinite or sets up the canvas. It has no input and gives audio out, so it starts a chain.

Try it

Feed a live microphone into a reactive visual patch so the visuals respond to whatever's happening in the room.

Audio InGainAudio Out

Inputs and outputs

Inputs

  • None. It starts a chain.

Outputs

  • audio out

Example patch

This patch wires Audio In to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Audio In: a starting patch for the Audio In node
node 1 Utility Audio In
  id node
  pos 520 300
end
node 2 Utility Audio Out
  id speakers
  pos 1080 300
end
aud speakers 0 node

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