3D node
Cloth
Cloth is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out. Its controls include pinned, stiffness, iterations, damping.

What it does
Cloth is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out.
Inputs and outputs
Inputs
- 3D shape geo
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| pinned | None, Top edge, Corners, Border | 1 |
| stiffness | 0 to 1 | 0.899999976 |
| iterations | 1 to 40 | 6 |
| damping | 0 to 0.5 | 0.0199999996 |
| mass | 0.05 to 10 | 1 |
| gravity x | -20 to 20 | 0 |
| gravity y | -20 to 20 | -4 |
| gravity z | -20 to 20 | 0 |
| wind x | -20 to 20 | 0 |
| wind y | -20 to 20 | 0 |
| wind z | -20 to 20 | 0 |
| turbulence | 0 to 20 | 0 |
| collide with ground | on or off | off |
| hold shape | 0 to 1 | 0 |
Example patch
This patch wires Cloth to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Cloth: a starting patch for the Cloth node
node 1 3D Cloth
id node
pos 520 300
end
node 2 3D Cube
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
geo node 0 in0
geo view 0 node
cable out 0 view