3D node

Cloth

Cloth is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out. Its controls include pinned, stiffness, iterations, damping.

Download the patchRead it in the Field Guide

The Cloth node in Infinite, showing its inputs, controls and outputs.

What it does

Cloth is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out.

Inputs and outputs

Inputs

  • 3D shape geo

Outputs

  • 3D shape out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
pinnedNone, Top edge, Corners, Border1
stiffness0 to 10.899999976
iterations1 to 406
damping0 to 0.50.0199999996
mass0.05 to 101
gravity x-20 to 200
gravity y-20 to 20-4
gravity z-20 to 200
wind x-20 to 200
wind y-20 to 200
wind z-20 to 200
turbulence0 to 200
collide with groundon or offoff
hold shape0 to 10

Example patch

This patch wires Cloth to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Cloth: a starting patch for the Cloth node
node 1 3D Cloth
  id node
  pos 520 300
end
node 2 3D Cube
  id in0
  pos 0 300
end
node 3 3D Render 3D
  id view
  pos 1080 300
end
node 4 Utility Output
  id out
  pos 1640 300
end
geo node 0 in0
geo view 0 node
cable out 0 view

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