Modulators node

Random

Generates a new target value on a timer, then eases toward it using a smoothing amount — 0 for hard stepped changes, higher for a fully eased curve. Low/High rescale the range, and each node spawns with its own seed.

Download the patchRead it in the Field Guide

The Random node in Infinite, showing its controls and output.

What it does

Random is a modulator: it makes a moving value that can drive any control on the canvas. It has no input and gives control signal out, so it starts a chain.

Try it

Feed two Random nodes with different rates into separate destinations for uncorrelated wandering motion.

RandomMod DepthRotation

Inputs and outputs

Inputs

  • None. It starts a chain.

Outputs

  • control signal out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
rate0.05 to 321
smooth0 to 10.5
low0 to 10
high0 to 11
seed0 to 2007.30000019
rate inbeats, synced, Hz1
rate (Hz)0.01 to 401
per voiceon or offoff

Example patch

This patch wires Random to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Random: a starting patch for the Random node
node 1 Modulators Random
  id node
  pos 520 300
end
node 2 Source Shape
  id shape
  pos 1080 300
end
node 3 Utility Output
  id out
  pos 1640 300
end
mod shape sizeX node 0 0 0.6 0.5
cable out 0 shape

More modulators nodes