Modulators node
Random
Generates a new target value on a timer, then eases toward it using a smoothing amount — 0 for hard stepped changes, higher for a fully eased curve. Low/High rescale the range, and each node spawns with its own seed.

What it does
Random is a modulator: it makes a moving value that can drive any control on the canvas. It has no input and gives control signal out, so it starts a chain.
Try it
Feed two Random nodes with different rates into separate destinations for uncorrelated wandering motion.
Inputs and outputs
Inputs
- None. It starts a chain.
Outputs
- control signal out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| rate | 0.05 to 32 | 1 |
| smooth | 0 to 1 | 0.5 |
| low | 0 to 1 | 0 |
| high | 0 to 1 | 1 |
| seed | 0 to 200 | 7.30000019 |
| rate in | beats, synced, Hz | 1 |
| rate (Hz) | 0.01 to 40 | 1 |
| per voice | on or off | off |
Example patch
This patch wires Random to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Random: a starting patch for the Random node
node 1 Modulators Random
id node
pos 520 300
end
node 2 Source Shape
id shape
pos 1080 300
end
node 3 Utility Output
id out
pos 1640 300
end
mod shape sizeX node 0 0 0.6 0.5
cable out 0 shape