Compositing node

Blend

Combines two images with a wide range of blend modes — Multiply, Screen, Overlay, and more — plus an opacity dial. This is how you layer a glowing shape over live video, or double-expose two textures.

Download the patchRead it in the Field Guide

The Blend node in Infinite, showing its inputs, controls and outputs.

What it does

Blend is a compositing node: it layers, masks and routes pictures. It takes picture in and gives picture out.

Try it

Screen-blend a glowing shape over live video for a lightweight double-exposure look.

Video (Bottom)Blend (Screen)Output

Inputs and outputs

Inputs

  • picture input
  • picture input 2

Outputs

  • picture out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
modeNormal, Darken, Multiply, Color Burn, Linear Burn, Darker Color, Lighten, Screen …0
opacity0 to 11
linear lighton or offon

Example patch

This patch wires Blend to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Blend: a starting patch for the Blend node
node 1 Compositing Blend
  id node
  pos 520 300
end
node 2 Source Ramp
  id in0
  pos 0 220
end
node 3 Source Ramp
  id in1
  pos 0 510
end
node 4 Utility Output
  id out
  pos 1080 300
end
cable node 0 in0
cable node 1 in1
cable out 0 node

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