Compositing node
Null
A zero-cost reroute point: it simply reports whatever texture is plugged into it as its own output, without rendering anything itself. Meant purely for tidying up cable runs in a busy patch.

What it does
Null is a compositing node: it layers, masks and routes pictures. It takes picture in and gives picture out.
Try it
Insert one at a junction where several cables cross so the wiring reads cleanly instead of crisscrossing.
Inputs and outputs
Inputs
- picture in
Outputs
- picture out
Example patch
This patch wires Null to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Null: a starting patch for the Null node
node 1 Compositing Null
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 Utility Output
id out
pos 1080 300
end
cable node 0 in0
cable out 0 node