3D node

Intersect

Intersect is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out. Its controls include mode, material from input.

Download the patchRead it in the Field Guide

The Intersect node in Infinite, showing its inputs, controls and outputs.

What it does

Intersect is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes 3D shape in and gives 3D shape out.

Inputs and outputs

Inputs

  • 3D shape geo A
  • 3D shape geo B
  • 3D shape geo C
  • 3D shape geo D

Outputs

  • 3D shape out

Controls

Every control with a range can be driven by a modulator, a note, an audio level or a sketch.

ControlRange or optionsDefault
modeMerge, Union, Intersect, Difference2
material from input0 to 30

Example patch

This patch wires Intersect to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.

infinite-patch 1
rev 2
# Intersect: a starting patch for the Intersect node
node 1 3D Intersect
  id node
  pos 520 300
end
node 2 3D Cube
  id in0
  pos 0 220
end
node 3 3D Cube
  id in1
  pos 0 510
end
node 4 3D Cube
  id in2
  pos 0 800
end
node 5 3D Cube
  id in3
  pos 0 1090
end
node 6 3D Render 3D
  id view
  pos 1080 300
end
node 7 Utility Output
  id out
  pos 1640 300
end
geo node 0 in0
geo node 1 in1
geo node 2 in2
geo node 3 in3
geo view 0 node
cable out 0 view

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