3D node
Text 3D
Takes the same lettering and extrudes it into a real, beveled 3D mesh you can light, rotate, and shade like any other object in the scene — logo stings and title cards with actual depth.

What it does
Text 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes picture in and gives 3D shape out.
Try it
Give your extruded word a Gold Chrome material and spin it slowly under a studio HDRI.
Text 3DMaterial (Gold Chrome)Render 3D
Inputs and outputs
Inputs
- picture texture
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| depth | 0 to 1.5 | 0.200000003 |
| bevel | 0 to 0.45 | 0 |
| tracking | -0.1 to 0.5 | 0 |
Example patch
This patch wires Text 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Text 3D: a starting patch for the Text 3D node
node 1 3D Text 3D
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
cable node 0 in0
geo view 0 node
cable out 0 view