3D node
Model 3D
Imports your own 3D models — OBJ, PLY, STL, or USD/USDZ — with automatic centering and scale normalization, so anything exported from Blender or elsewhere just drops in and works. (glTF and FBX aren't supported yet.)

What it does
Model 3D is a 3D node: it builds, changes or lights geometry that Render 3D turns into a picture. It takes picture in and gives 3D shape out.
Try it
Import a character model and spin it live using a rotation modulated by an LFO.
Inputs and outputs
Inputs
- picture texture
Outputs
- 3D shape out
Controls
Every control with a range can be driven by a modulator, a note, an audio level or a sketch.
| Control | Range or options | Default |
|---|---|---|
| fit to unit size | on or off | on |
| recentre | on or off | on |
Example patch
This patch wires Model 3D to what it needs and shows the result. Download it, then use File, Open in Infinite, or read it here: it is plain text.
infinite-patch 1
rev 2
# Model 3D: a starting patch for the Model 3D node
node 1 3D Model 3D
id node
pos 520 300
end
node 2 Source Ramp
id in0
pos 0 300
end
node 3 3D Render 3D
id view
pos 1080 300
end
node 4 Utility Output
id out
pos 1640 300
end
cable node 0 in0
geo view 0 node
cable out 0 view